Previously on "The Life of Alpaslan Pata":
Our hero used to work as a research assistant at Karadeniz Technical University. He did that job for 8 years. During that time he finished a master thesis and a doctorate thesis, and went to study in Germany for 1 year. This guy is a PHD. Too bad his choice of study was History... Crusade History... Religious Crusade History... No surprise he ended up unemployed.
Following that failure our hero decided to follow his passion; the arts. He always wanted to be an artist, but the circumstances of his country always forced him to follow other paths.
For the last two years our hero decided to focus on turning his hobby into a proper field of expertise. And now it is time share the fruit of that labor with the world.
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Seriously:
I have been working with 3d and 2d softwares for decades, making designs, models etc. for fun. But it was always a hobby and i have never focused on becoming a professional. For the last two years i decided to turn my hobby into a profession and focused on developing my skills to a professional level.
Currently i am primarily focusing on open source software alternatives due to economic reasons. I am at an expert level in Blender and intermediate level at Armor Paint and Unity game engine. As for now i am focusing on making my own game assets for my Indie Game Project, including character designs and models, environmental designs and props, equipment designs and models, rigging, animations, VFX effects, lighting and all of the associated graphical requirements of my project.
I am open for freelance commision work, but i would'nt mind being hired by a studio or working under a contract.